Death Ride Normandy: Utah Beach
Price: 320.00 €
Publisher: Grognard Simulations
Reference: GSI-Utah
Format: box
Period: World War II
Language: 
Temporarily out of stock
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Death Ride Normandy : Utah Beach is the last of the "Beach" games that completes the Death Ride Normandy series, at least for the main beaches. It sees the entrance of the 4th Infantry Division and the 101st Airborne Division into the battle zone.
The airborne drop here is very messy and replicates the real drop very well with extremely dispersed units and many units losing strength as they land.
At Utah the beach landings proceeded fairly easily and although the landing craft drifted to the south, this was a lucky break for them, as they landed in a less well protected area.
This game is going to complete the beginning of the Normandy Campaign from the landing perspective for the period from 6 through 10 June. There are further games planned to continue the campaign through the end of July. Stay tuned! Here you get to see how nasty the US Airborne landings were and just how easy the beach landings were. Our Paratroop Scatter mechanism is one of the best you will ever encounter, and it’s based on platoons. That’s much closer to the actual sticks that landed and they are scattered to the four winds. You will get some landing in the ocean, the swamp, rivers, and villages/towns. It will be a monumental task to get the remaining paratroopers to reorganize and take the objectives that were set for them. The Germans also have a monumental task. They are beset by enemy troops reported everywhere. They must send units all over the peninsula to deal with them. This means they have a rough time focusing on getting them to focus on the Utah Beach bridgehead. That was the point.
This game requires Death Ride Normandy - Sword Beach, Juno Beach, and Omaha in order to be played.



