VaeVictis 180 - Édition Jeu
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NEWS HEXAGONS
- Congress of Vienna
- The Forgotten Battles 43-44
- Mohicans
- Congress of Vienna
- Parabellum XIV
- Battalion
- Les trois géants
BOARDGAMES
- Kingmaker
- Virtu
- Old School Tactical: Italian Theater
- The Planet King
- Les guerres de Louis XIV
- A Gest of Robin Hood
- Red Dust Rebellion
- Twilight 2000
- In the Shadows
HOBBY
- Des étudiants s’invitent au combat : Article n°2 Saison 3
- Les jeux Napoléonien 2
- Hommage à Rodger McGowan
- L’utilisation des wargames en milieu militaire
- Interview Claude Corbières (figurines)
FIGURINES
- Bolt Action 3v : Sword Beach le CR
- Listes allemande BA V3
- Fire & Fury
- Les batailles du Téméraire
SCENARIOS
- ASL
- M44
ART OF WAR
- The conquest of Hungary 1526
WARGAME WITH DIE-CUT COUNTERS : The Conquest of Hungary 1526
The game The Conquest of Hungary, 1526 is part of the Gold & Steel series([1]). It simulates, at the strategic and tactical levels, the campaign led by Suleiman the Magnificent and his Ottoman army that led to the conquest of the Kingdom of Hungary at the end of the Battle of Mohàcs in 1526.
One player plays the role of the Kingdom of Hungary and its allies (Transylvania/Walachia, Croatia, Moldova, Poland-Lithuania, Germany, Bohemia), the other player plays the Ottoman Empire and its allies (Serbia, Bosnia, Crimean Khanate).
The game pits the Ottoman camp against the Hungarian camp. A combatant counter represents 500 to 2,000 infantrymen or cavalrymen on the front and half as many on the back. An artillery counter represents around a hundred cannons of various types and calibres. A turn lasts two weeks and a game is played over ten turns.
- Game turn: 2 weeks
- counter : 500 to 2000 men
- Complexity: 6/10
- Solitaire: 4/10
- Length of a game: approximately 2 hours






